As each shot is taken, the
shooter's opponent must not only indicate whether the
target square was a hotspot - but must also indicate
how many hotspots occupy the 8 squares adjoining the
target square (above, below, left and right adjacent squares
and 4 diagonally adjacent squares). This will
obviously help the shooter decide where best to
shoot on their next turn.
The game is lost when the shooter
hits all 8 of the hotspots on the opponent's grid.
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