Read the class
a list of 10 words - which they have to listen to carefully - and remember.
Read the list again but insert a new word that was not in the original list.
Pupils indicate when they hear the "newby" with a thumbs-up.
(Alternatively, pupils write down the new word.) Gradually increase
the number of words in the original list.
Variation:
Add each "newby" to the list - thus increasing the length of the list - and
introduce another "newby".
You will be
surprised how long a list pupils are able to remember in this way. |
Write an item
or object on the board (e.g. camel, pencil, socks.) Ask pupils to tell
you three "facts" about this camel (real or imaginary). Do not write
these on the board.
Get the class
(or a specific pupil) to remind you of the three "facts" they suggested.
Add a second item to the list. Ask for three facts.
Get the class
(or another pupil) to remind you of the three facts about the first and
second items. Write a third. Ask for three facts.
Repeat until
the list is as long as you like (10 - 15 items).
Variation:
Ask for more than three facts. |
Show the class a large picture with quite a lot of
detail. You could track this down on the Internet and display it on
the IWB.
Give pupils several minutes to remember as much detail as
they can.
Ask questions about the picture - even if you are not
sure of the answers! (e.g. "Was there anybody in the picture apart
from the three men at the front?" "Did anyone notice anything red?"
"What was in the bottom left corner?")
Refer back to the picture to check answers.
Variation: Refer back to the picture after
each question. This provides another opportunity for pupils to
reinforce what they remember.
|
Tell the class a number of "forbidden" words (e.g. blue,
round, rain). Then read a short passage or story that contains several
of the "forbidden" words. Pupils have to "bleep" whenever they hear a
"forbidden" word.
Start with only two or three "forbidden" words (or only
one for younger classes) then gradually increase the number of words to be
remembered - and "bleeped"
Variation: Select a volunteer to be the
"bleeper".
Variation: Select a "forbidden" word (or more than one)
that lasts throughout the whole day. |
In this traditional game, the first person recites, "I
went to market and bought myself a XXX," (inserting an item of their
choice.) The second person recites, "I went to market and bought
myself a XXX and a YYY" (adding an item of their choice.) The game
continues with each new person reciting the previous list before adding
their choice of item.
Variation (for younger players): Instead of
remembering the whole list, players recite just the previous item (or
previous 2 or 3 items) and their own item |
Starting with
a single physical action - which pupils copy - add one more action with each
repetition until you have built up a sequence of such actions.
E.g.
-
Left arm
up
-
Left arm
forward
-
Right arm
up
-
Right arm
forward
-
Clap twice
-
Touch your
nose
-
Nod your
head
-
etc.
|
Before the
lesson, identify 3 or 4 "key facts" that you would like pupils to remember.
As these occur during the lesson, point them out to pupils, identifying them
as "magic memories".
Each time a
"magic memory" is introduced, you should indicate this with a special sound
or sign (e.g. a small handbell) and take the opportunity to recall the other
"magic memories" from earlier in the lesson.
Whoever can
remember all the "magic memories" at the end of the lesson could be awarded
a small reward. |
Challenge
pupils to remember a short sequence of (random) numbers - which they then
have to recall in reverse order.
Starting
sequences may contain only 4 or 5 numbers but pupils will soon be capable of
recalling longer sequences.
Variation:
Alternatively, you can use letters - or words - instead of numbers. |